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Stale() constructor

Defined in

Type: Stale Namespace: ReactiveUI.Extensions Assembly: ReactiveUI.Extensions.dll

Applies to

net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481

Overloads

  • 1. public Stale()
  • 2. public Stale(T? update)

1. Overload

public Stale()

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Summary: Initializes a new instance of the Stale struct representing a stale signal.

2. Overload

public Stale(T? update)

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Summary: Initializes a new instance of the Stale struct representing a value update.

Parameters

NameTypeDescription
updateT?The update value.