EventPattern.Equals(EventPattern) method¶
Defined in
Type: EventPatternReactiveUI.Primitives.Core
Assembly: ReactiveUI.Primitives.Core.dll
Applies to
net10.0, net10.0, net10.0-desktop1.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-browserwasm1.0, net9.0, net9.0, net9.0-desktop1.0, net9.0-desktop1.0, net9.0-browserwasm1.0, net9.0-browserwasm1.0, net8.0, net8.0, net8.0-ios17.5, net8.0-macos14.5, net8.0-macos14.5, net8.0-macos14.2, net8.0-macos14.2, net8.0-maccatalyst17.5, net8.0-maccatalyst17.5, net8.0-tvos17.2, net8.0-tvos17.2, net8.0-ios17.5, netstandard2.1, netstandard2.1, net481, net462, net462, net481
Overloads¶
- 1.
public bool Equals(EventPattern<TEventArgs> other) - 2.
public override bool Equals(object? obj)
1. Overload¶
public bool Equals(EventPattern<TEventArgs> other)
Inherited documentation
These docs were inherited from IEquatable<EventPattern<TEventArgs>>. The member doesn't override them on this type.
Parameters
| Name | Type | Description |
|---|---|---|
other | [EventPattern | -- |
Returns: bool
2. Overload¶
public override bool Equals(object? obj)
Inherited documentation
These docs were inherited from ValueType. The member doesn't override them on this type.
Parameters
| Name | Type | Description |
|---|---|---|
obj | object? | -- |
Returns: bool