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EventPattern.op_Equality(EventPattern, EventPattern) operator¶
Defined in
Type: EventPatternReactiveUI.Primitives.Core
Assembly: ReactiveUI.Primitives.Core.dll
Applies to
net10.0, net10.0, net10.0-desktop1.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-browserwasm1.0, net9.0, net9.0, net9.0-desktop1.0, net9.0-desktop1.0, net9.0-browserwasm1.0, net9.0-browserwasm1.0, net8.0, net8.0, net8.0-ios17.5, net8.0-macos14.5, net8.0-macos14.5, net8.0-macos14.2, net8.0-macos14.2, net8.0-maccatalyst17.5, net8.0-maccatalyst17.5, net8.0-tvos17.2, net8.0-tvos17.2, net8.0-ios17.5, netstandard2.1, netstandard2.1, net481, net462, net462, net481
public static bool operator ==(EventPattern<TEventArgs> left, EventPattern<TEventArgs> right)
Summary: Compares two event pattern values for equality.
Parameters
| Name | Type | Description |
|---|---|---|
left | [EventPattern | The first value. |
right | [EventPattern | The second value. |
Returns: bool -- true when the values are equal; otherwise, false.