MapWithSignal class¶
Defined in
Namespace: ReactiveUI.Primitives.Signals
Assembly: ReactiveUI.Primitives.Core.dll
Full name: ReactiveUI.Primitives.Signals.MapWithSignal<T1, T2, T3>
Modifiers: public sealed
Summary¶
Projects each source value into a new form using a caller-supplied state value, without allocating a per-value
closure: the state is stored on the sink and passed to the selector for each element.
Applies to
net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481
Class hierarchy
classDiagram
class MapWithSignal~T1,T2,T3~
class IRequireCurrentThread~TResult~ {
<>
}
IRequireCurrentThread~TResult~ <|.. MapWithSignal~T1,T2,T3~
class IObservable~TResult~ {
<>
}
IObservable~TResult~ <|.. MapWithSignal~T1,T2,T3~
Implements: IRequireCurrentThread
Constructors¶
| Name | Summary |
|---|---|
| .ctor | Initializes a new instance of the [MapWithSignal](# class. |
Methods¶
| Name | Summary |
|---|---|
| IsRequiredSubscribeOnCurrentThread | Determines whether the sink must subscribe on the current thread. |
| Subscribe | Subscribes the observer to the projected sequence. |