StateSignal.ToReadOnlyState(Func) method¶
Defined in
Type: StateSignalReactiveUI.Primitives.Signals
Assembly: ReactiveUI.Primitives.Core.dll
Applies to
net10.0, net10.0, net10.0-desktop1.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-browserwasm1.0, net9.0, net9.0, net9.0-desktop1.0, net9.0-desktop1.0, net9.0-browserwasm1.0, net9.0-browserwasm1.0, net8.0, net8.0, net8.0-ios17.5, net8.0-macos14.5, net8.0-macos14.5, net8.0-macos14.2, net8.0-macos14.2, net8.0-maccatalyst17.5, net8.0-maccatalyst17.5, net8.0-tvos17.2, net8.0-tvos17.2, net8.0-ios17.5, netstandard2.1, netstandard2.1, net481, net462, net462, net481
public ProjectedReadOnlyState<T, TResult> ToReadOnlyState<TResult>(Func<T, TResult> selector)
Summary: Creates a read-only projected state view that tracks this state until disposed.
Type parameters
| Name | Description |
|---|---|
TResult | The projected value type. |
Parameters
| Name | Type | Description |
|---|---|---|
selector | Func | The projection to apply to each current value. |
Returns: ProjectedReadOnlyState