Skip to content

)}

EventPattern.Equals(EventPattern?) method

Defined in

Type: EventPattern Namespace: System.Reactive Assembly: System.Reactive.dll

Applies to

net8.0, net8.0-windows10.0.19041, netstandard2.0

Overloads

  1. public bool Equals(EventPattern<TSender, TEventArgs>? other)

  2. public override bool Equals(object? obj)

1. Overload

public bool Equals(EventPattern<TSender, TEventArgs>? other)

Inherited documentation

These docs were inherited from IEquatable<EventPattern<TSender, TEventArgs>>. The member doesn't override them on this type.

Summary: Indicates whether the current object is equal to another object of the same type.

Parameters

NameTypeDescription
other[EventPattern?](#An object to compare with this object.

Returns: bool -- true if the current object is equal to the other parameter; otherwise, false.

2. Overload

public override bool Equals(object? obj)

Inherited documentation

These docs were inherited from object. The member doesn't override them on this type.

Summary: Determines whether the specified object is equal to the current object.

Parameters

NameTypeDescription
objobject?The object to compare with the current object.

Returns: bool -- true if the specified object is equal to the current object; otherwise, false.