MauiWinUIScheduler class¶
Defined in
Namespace: System.Reactive.Concurrency
Assembly: ReactiveMarbles.ViewModel.MAUI.dll
Full name: System.Reactive.Concurrency.MauiWinUIScheduler
Modifiers: public
Summary¶
MauiWinUIScheduler.
Applies to
net8.0-windows10.0.19041
Class hierarchy
classDiagram
class MauiWinUIScheduler
class LocalScheduler
LocalScheduler <|-- MauiWinUIScheduler
class ISchedulerPeriodic {
<>
}
ISchedulerPeriodic <|.. MauiWinUIScheduler
Inherits from: LocalScheduler
Implements: ISchedulerPeriodic
Constructors¶
| Name | Summary |
|---|---|
| .ctor | Initializes a new instance of the [MauiWinUIScheduler](# class. Constructs a [MauiWinUIScheduler](# |
Properties¶
| Name | Summary |
|---|---|
| static Current | Gets the scheduler that schedules work on the DispatcherQueue for the current thread. |
| DispatcherQueue | Gets the DispatcherQueue />. |
| Priority | Gets the priority at which work items will be dispatched. |
Methods¶
| Name | Summary |
|---|---|
| Schedule | Schedules an action to be executed on the dispatcher. |
| SchedulePeriodic | Schedules a periodic piece of work on the dispatcherQueue, using a DispatcherQueueTimer object. |
Inherited members
System.Reactive.Concurrency.LocalScheduler.Schedule``1(``0,System.Func{System.Reactive.Concurrency.IScheduler,``0,System.IDisposable})System.Reactive.Concurrency.LocalScheduler.Schedule``1(``0,System.TimeSpan,System.Func{System.Reactive.Concurrency.IScheduler,``0,System.IDisposable})System.Reactive.Concurrency.LocalScheduler.Schedule``1(``0,System.DateTimeOffset,System.Func{System.Reactive.Concurrency.IScheduler,``0,System.IDisposable})System.Reactive.Concurrency.LocalScheduler.StartStopwatchSystem.Reactive.Concurrency.LocalScheduler.GetService(System.Type)System.Reactive.Concurrency.LocalScheduler.#ctorSystem.Reactive.Concurrency.LocalScheduler.NowSystem.Object.Equals(System.Object)System.Object.Equals(System.Object,System.Object)System.Object.GetHashCodeSystem.Object.GetTypeSystem.Object.MemberwiseCloneSystem.Object.ReferenceEquals(System.Object,System.Object)System.Object.ToString