ICreatesCommandBinding interface¶
Defined in
Namespace: ReactiveUI.Binding
Assembly: ReactiveUI.Binding.dll
Full name: ReactiveUI.Binding.ICreatesCommandBinding
Modifiers: public abstract
Summary¶
Plugin interface for types that can bind an ICommand to a control. Implementations register with Splat and are resolved by affinity scoring.
Applies to
net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481
Remarks¶
This interface follows the same affinity-based resolution pattern as ICreatesObservableForProperty. Multiple implementations may be registered; the one with the highest affinity score for a given control type wins.
Platform-specific modules (WPF, WinForms) register their own implementations to handle platform-specific binding semantics (e.g., WPF's Command/CommandParameter properties, WinForms event-based binding).
Methods¶
| Name | Summary |
|---|---|
| GetAffinityForObject | Returns a positive integer when this implementation supports binding a command to an object of the specified type. If the binding is not supported, the method returns a... |
| BindCommandToObject | Binds an ICommand to a UI object using the default event. The default event is determined by the implementation (e.g., Click,... |