CoalescingDispatchScheduler.Schedule(TState, Func) method¶
Defined in
Type: CoalescingDispatchScheduler
Namespace: ReactiveUI.Primitives.Reactive.Concurrency
Assembly: ReactiveUI.Primitives.Blazor.Reactive.dll
Applies to
net10.0, net10.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net10.0-windows7.0, net10.0-windows7.0, net10.0-windows10.0.19041, net9.0, net9.0, net9.0-windows7.0, net9.0-windows7.0, net9.0-windows10.0.19041, net9.0-desktop1.0, net9.0-browserwasm1.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-windows10.0.19041, net8.0-windows7.0, net8.0-windows7.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, netstandard2.1, net481, net481, net462, net462
Overloads¶
- 1.
public override IDisposable Schedule<TState>(TState state, Func<IScheduler, TState, IDisposable> action) - 2.
public override IDisposable Schedule<TState>(TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action)
1. Overload¶
public override IDisposable Schedule<TState>(TState state, Func<IScheduler, TState, IDisposable> action)
Summary: Schedules an action to be executed as soon as possible on the dispatcher.
Type parameters
| Name | Description |
|---|---|
TState | The type of the state passed to the action. |
Parameters
| Name | Type | Description |
|---|---|---|
state | TState | State passed to the action. |
action | Func | Action to execute. |
Returns: IDisposable -- The disposable used to cancel the scheduled action.
Exceptions
| Type | Condition |
|---|---|
| System.ArgumentNullException | action is null. |
2. Overload¶
public override IDisposable Schedule<TState>(TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action)
Summary: Schedules an action to be executed after the specified relative due time on the dispatcher.
Type parameters
| Name | Description |
|---|---|
TState | The type of the state passed to the action. |
Parameters
| Name | Type | Description |
|---|---|---|
state | TState | State passed to the action. |
dueTime | TimeSpan | Relative time after which to execute the action. |
action | Func | Action to execute. |
Returns: IDisposable -- The disposable used to cancel the scheduled action.
Exceptions
| Type | Condition |
|---|---|
| System.ArgumentNullException | action is null. |