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Signal.Silent() method

Defined in

Type: Signal Namespace: ReactiveUI.Primitives.Reactive.Signals Assembly: ReactiveUI.Primitives.Reactive.dll

Applies to

net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481

Overloads

  • 1. public static IObservable<T> Silent<T>()
  • 2. public static IObservable<T> Silent<T>(T witness)

1. Overload

public static IObservable<T> Silent<T>()

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Summary: Non-Terminating Signals. It's no returns, never finish.

Type parameters

NameDescription
TThe type.

Returns: IObservable -- An Signals.

2. Overload

public static IObservable<T> Silent<T>(T witness)

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Summary: Non-Terminating Signals. It's no returns, never finish. witness is for type inference.

Type parameters

NameDescription
TThe type.

Parameters

NameTypeDescription
witnessTThe witness.

Returns: IObservable -- An Signals.