UnoWinUIDispatcherScheduler class¶
Defined in
Namespace: ReactiveUI.Uno
Assembly: ReactiveUI.Uno.dll
Full name: ReactiveUI.Uno.UnoWinUIDispatcherScheduler
Modifiers: public
Summary¶
Represents an object that schedules units of work on a DispatcherQueue.
Applies to
net10.0-windows10.0.19041
Class hierarchy
classDiagram
class UnoWinUIDispatcherScheduler
class ISequencer {
<>
}
ISequencer <|.. UnoWinUIDispatcherScheduler
Implements: ISequencer
Constructors¶
| Name | Summary |
|---|---|
| .ctor | Constructs a [UnoWinUIDispatcherScheduler](# that schedules units of work on the given... |
Properties¶
| Name | Summary |
|---|---|
| static Current | Gets the scheduler that schedules work on the DispatcherQueue for the current thread. |
| DispatcherQueue | Gets the DispatcherQueue associated with the... |
| Priority | Gets the priority at which work items will be dispatched. |
| Now | Gets the scheduler's notion of current time. |
| Timestamp | Gets the sequencer's monotonic timestamp. |
Methods¶
| Name | Summary |
|---|---|
| Schedule | Schedules a work item for execution as soon as possible. |
| SchedulePeriodic | Schedules a periodic piece of work on the dispatcherQueue, using a DispatcherQueueTimer object. |