Skip to content

)} ,System.Boolean)} ,System.Object)} ,System.Reactive.Concurrency.AsyncLock)}

Observer.Synchronize(IObserver) method

Defined in

Type: Observer Namespace: System.Reactive Assembly: System.Reactive.dll

Applies to

net8.0, net8.0-windows10.0.19041, netstandard2.0

Overloads

  1. public static IObserver<T> Synchronize<T>(IObserver<T> observer)

  2. public static IObserver<T> Synchronize<T>(IObserver<T> observer, bool preventReentrancy)

  3. public static IObserver<T> Synchronize<T>(IObserver<T> observer, object gate)

  4. public static IObserver<T> Synchronize<T>(IObserver<T> observer, AsyncLock asyncLock)

1. Overload

public static IObserver<T> Synchronize<T>(IObserver<T> observer)

Type parameters

NameDescription
T--

Parameters

NameTypeDescription
observerIObserver--

Returns: IObserver

2. Overload

public static IObserver<T> Synchronize<T>(IObserver<T> observer, bool preventReentrancy)

Type parameters

NameDescription
T--

Parameters

NameTypeDescription
observerIObserver--
preventReentrancybool--

Returns: IObserver

3. Overload

public static IObserver<T> Synchronize<T>(IObserver<T> observer, object gate)

Type parameters

NameDescription
T--

Parameters

NameTypeDescription
observerIObserver--
gateobject--

Returns: IObserver

4. Overload

public static IObserver<T> Synchronize<T>(IObserver<T> observer, AsyncLock asyncLock)

Type parameters

NameDescription
T--

Parameters

NameTypeDescription
observerIObserver--
asyncLock[AsyncLock](#--

Returns: IObserver