CreatesCommandBindingViaEvent class¶
Defined in
Namespace: ReactiveUI
Assembly: ReactiveUI.Core.dll
Full name: ReactiveUI.CreatesCommandBindingViaEvent
Modifiers: public sealed
Summary¶
Default command binder that connects an ICommand to an event on a target object.
Applies to
net10.0, net10.0-maccatalyst26.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-macos26.0, net10.0-ios26.0, net10.0-android36.0, net9.0, net9.0-tvos18.0, net9.0-macos15.0, net9.0-maccatalyst18.0, net9.0-windows10.0.19041, net9.0-ios18.0, net9.0-desktop1.0, net8.0, net8.0-windows10.0.19041, net8.0-ios18.0, net8.0-maccatalyst18.0, net8.0-macos15.0, net8.0-tvos18.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.5, netstandard2.1, net481, net462, net471
Class hierarchy
classDiagram
class CreatesCommandBindingViaEvent
class ICreatesCommandBinding {
<>
}
ICreatesCommandBinding <|.. CreatesCommandBindingViaEvent
Implements: ICreatesCommandBinding
Remarks¶
This binder supports a small set of conventional "default" events (for example, Click),
and can also bind to an explicitly named event.
Reflection-based event lookup and string-based event subscription are not trimming/AOT-safe in general. Use the generic overloads with explicit with the add/remove handler delegates to avoid the reflection cost.
Constructors¶
| Name | Summary |
|---|---|
| .ctor |
Methods¶
| Name | Summary |
|---|---|
| GetAffinityForObject | Returns a positive integer when this class supports binding a command to an object of the specified type. If the binding is not supported, the method will return a... |
| BindCommandToObject | Binds a command to the default event on a target object using a generic type parameter. |