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CreatesCommandBindingViaEvent class

Defined in

Namespace: ReactiveUI Assembly: ReactiveUI.Core.dll Full name: ReactiveUI.CreatesCommandBindingViaEvent Modifiers: public sealed

Summary

View source

Default command binder that connects an ICommand to an event on a target object.

Applies to

net10.0, net10.0-maccatalyst26.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-macos26.0, net10.0-ios26.0, net10.0-android36.0, net9.0, net9.0-tvos18.0, net9.0-macos15.0, net9.0-maccatalyst18.0, net9.0-windows10.0.19041, net9.0-ios18.0, net9.0-desktop1.0, net8.0, net8.0-windows10.0.19041, net8.0-ios18.0, net8.0-maccatalyst18.0, net8.0-macos15.0, net8.0-tvos18.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.5, netstandard2.1, net481, net462, net471

Class hierarchy
classDiagram
class CreatesCommandBindingViaEvent
class ICreatesCommandBinding {
    <>
}
ICreatesCommandBinding <|.. CreatesCommandBindingViaEvent

Implements: ICreatesCommandBinding

Remarks

This binder supports a small set of conventional "default" events (for example, Click), and can also bind to an explicitly named event.

Reflection-based event lookup and string-based event subscription are not trimming/AOT-safe in general. Use the generic overloads with explicit with the add/remove handler delegates to avoid the reflection cost.

Constructors

NameSummary
.ctor

Methods

NameSummary
GetAffinityForObjectReturns a positive integer when this class supports binding a command to an object of the specified type. If the binding is not supported, the method will return a...
BindCommandToObjectBinds a command to the default event on a target object using a generic type parameter.
Inherited members