ICreatesCommandBinding interface¶
Defined in
Namespace: ReactiveUI
Assembly: ReactiveUI.Core.dll
Full name: ReactiveUI.ICreatesCommandBinding
Modifiers: public abstract
Summary¶
Classes that implement this interface and registered inside Splat will be
used to potentially provide binding to a ICommand in the ViewModel to a Control
in the View. This interface is fully AOT-compatible using generic type parameters.
Applies to
net10.0, net10.0-maccatalyst26.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-macos26.0, net10.0-ios26.0, net10.0-android36.0, net9.0, net9.0-tvos18.0, net9.0-macos15.0, net9.0-maccatalyst18.0, net9.0-windows10.0.19041, net9.0-ios18.0, net9.0-desktop1.0, net8.0, net8.0-windows10.0.19041, net8.0-ios18.0, net8.0-maccatalyst18.0, net8.0-macos15.0, net8.0-tvos18.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.5, netstandard2.1, net481, net462, net471
Methods¶
| Name | Summary |
|---|---|
| GetAffinityForObject | Returns a positive integer when this class supports binding a command to an object of the specified type. If the binding is not supported, the method will return a... |
| BindCommandToObject | Bind an ICommand to a UI object, in the "default" way. The meaning of this is dependent on the implementation. This method will discover which event to bind to (e.g., Click,... |