ReactiveControl() constructor¶
Defined in
Type: ReactiveControlReactiveUI.Reactive
Assembly: ReactiveUI.Reactive.dll
Applies to
net10.0-ios26.0, net10.0-macos26.0, net10.0-maccatalyst26.0, net10.0-tvos26.0
Overloads¶
- 1.
protected ReactiveControl() - 2.
protected ReactiveControl(NSCoder c) - 3.
protected ReactiveControl(NSObjectFlag? f) - 4.
protected ReactiveControl(in nint handle) - 5.
protected ReactiveControl(CGRect? frame)
1. Overload¶
protected ReactiveControl()
Summary: Initializes a new instance of the ReactiveControl class.
2. Overload¶
protected ReactiveControl(NSCoder c)
Summary: Initializes a new instance of the ReactiveControl class.
Parameters
| Name | Type | Description |
|---|---|---|
c | NSCoder | The coder. |
3. Overload¶
protected ReactiveControl(NSObjectFlag? f)
Summary: Initializes a new instance of the ReactiveControl class.
Parameters
| Name | Type | Description |
|---|---|---|
f | NSObjectFlag? | The object flag. |
4. Overload¶
protected ReactiveControl(in nint handle)
Summary: Initializes a new instance of the ReactiveControl class.
Parameters
| Name | Type | Description |
|---|---|---|
in handle | nint | The pointer handle. |
5. Overload¶
protected ReactiveControl(CGRect? frame)
Summary: Initializes a new instance of the ReactiveControl class.
Parameters
| Name | Type | Description |
|---|---|---|
frame | CGRect? | The frame. |