IBitmapLoader interface¶
Defined in
Namespace: Splat
Assembly: Splat.Drawing.dll
Full name: Splat.IBitmapLoader
Modifiers: public abstract
Summary¶
Defines methods for loading and creating bitmap images from various sources.
Unless you are testing image loading, you don't usually need to implement this.
Applies to
net10.0, net10.0-tvos26.0, net10.0-maccatalyst26.0, net10.0-browserwasm1.0, net10.0-windows10.0.19041, net10.0-desktop1.0, net10.0-ios26.0, net10.0-android36.0, net10.0-windows10.0.17763, net10.0-macos26.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net9.0-windows10.0.17763, net9.0-windows10.0.19041, net8.0, net8.0-macos14.5, net8.0-windows10.0.19041, net8.0-windows10.0.17763, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-tvos17.2, netstandard2.1, net462, net481
Remarks¶
Implementations of this interface provide functionality to load bitmap images from streams, application resources, or to create new empty bitmaps. The specific image formats supported and resource resolution behavior may vary depending on the platform and implementation.
Methods¶
| Name | Summary |
|---|---|
| Load | Loads a bitmap from a byte stream. |
| LoadFromResource | Loads from the application's resources (i.e. from bundle on Cocoa, from Pack URIs on Windows, etc). |
| Create | Creates an empty bitmap of the specified dimensions. |