PlatformBitmapLoader class¶
Defined in
Namespace: Splat
Assembly: Splat.Drawing.dll
Full name: Splat.PlatformBitmapLoader
Modifiers: public
Summary¶
Provides platform-specific functionality for loading and creating bitmap images.
Applies to
net10.0-ios26.0, net10.0-android36.0, net10.0-maccatalyst26.0, net10.0-macos26.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-windows10.0.17763, net9.0-windows10.0.17763, net9.0-windows10.0.19041, net8.0-windows10.0.19041, net8.0-windows10.0.17763, net462, net481
Class hierarchy
classDiagram
class PlatformBitmapLoader
class IBitmapLoader {
<>
}
IBitmapLoader <|.. PlatformBitmapLoader
Implements: IBitmapLoader
Remarks¶
This class implements the IBitmapLoader interface to support loading bitmaps from streams and resources on the current platform. It is intended for internal use by image handling components that require platform abstraction. Thread safety and performance characteristics may vary depending on the underlying platform implementation.
Constructors¶
| Name | Summary |
|---|---|
| .ctor |
Methods¶
| Name | Summary |
|---|---|
| Load | Loads a bitmap from a byte stream. |
| LoadFromResource | Loads from the application's resources (i.e. from bundle on Cocoa, from Pack URIs on Windows, etc). |
| Create | Creates an empty bitmap of the specified dimensions. |