SplatColor.Equals(object?) method¶
Defined in
Type: SplatColor
Namespace: Splat
Assembly: Splat.Drawing.dll
Applies to
net10.0, net10.0-ios26.0, net10.0-android36.0, net10.0-maccatalyst26.0, net10.0-macos26.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-windows10.0.17763, net9.0, net9.0-windows10.0.17763, net9.0-windows10.0.19041, net8.0, net8.0-windows10.0.19041, net8.0-windows10.0.17763, net462, net481
Overloads¶
-
public override readonly bool Equals(object? obj) -
public readonly bool Equals(SplatColor other)
1. Overload¶
public override readonly bool Equals(object? obj)
Inherited documentation
These docs were inherited from ValueType. The member doesn't override them on this type.
Summary: Indicates whether this instance and a specified object are equal.
Parameters
| Name | Type | Description |
|---|---|---|
obj | object? | The object to compare with the current instance. |
Returns: bool --
true if obj and this instance are the same type and represent the same value; otherwise, false.
2. Overload¶
public readonly bool Equals(SplatColor other)
Inherited documentation
These docs were inherited from IEquatable<SplatColor>. The member doesn't override them on this type.
Summary: Indicates whether the current object is equal to another object of the same type.
Parameters
| Name | Type | Description |
|---|---|---|
other | [SplatColor](# | An object to compare with this object. |
Returns: bool --
true if the current object is equal to the other parameter; otherwise, false.