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Reflection.ReallyFindType(string?, bool) method

Defined in

Type: Reflection Namespace: ReactiveUI.Reactive Assembly: ReactiveUI.Reactive.dll

Applies to

net10.0, net10.0-maccatalyst26.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-macos26.0, net10.0-ios26.0, net10.0-android36.0, net9.0, net9.0-tvos18.0, net9.0-macos15.0, net9.0-maccatalyst18.0, net9.0-windows10.0.19041, net9.0-ios18.0, net9.0-desktop1.0, net8.0, net8.0-windows10.0.19041, net8.0-ios18.0, net8.0-maccatalyst18.0, net8.0-macos15.0, net8.0-tvos18.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.5, netstandard2.1, net481, net462, net471

Attributes: [RequiresUnreferencedCode("Resolves types by name and loads assemblies; types may be trimmed.")]

public static Type? ReallyFindType(string? type, bool throwOnFailure)

View source

Summary: Gets a Type from the specified type name, using a cache to avoid repeated reflection.

Parameters

NameTypeDescription
typestring?The name of the type.
throwOnFailureboolIf true, throw when the type cannot be found.

Returns: Type? -- The resolved Type, or null if not found and throwOnFailure is false.

Remarks

        Trimming note: resolving types by string name is inherently trimming-unfriendly unless additional metadata is preserved externally.
        

Exceptions

TypeCondition
System.TypeLoadExceptionThrown when the type cannot be found and throwOnFailure is true.